Maker Projects

The Maker Projects is an element of the Inspiring Australia – Science Engagement Programme. It offers grants to support the establishment of maker spaces in schools and the delivery of industry-partnered STEM events and activities to young people in their communities.

  • Status: Open
  • Applications close: Ongoing
  • Delivered by: AusIndustry

Overview

Applications for Makers A grants are now closed for the current financial year. Applications for Makers A grants will re-open in the next financial year (2017/18). Applications received in the current financial year will be processed in the order in which they were received. If you would like to be notified of programme updates, you can register your interest.

Maker Projects aims to foster creativity and inquiry based learning in Australian schools and communities through the establishment of:

  • maker spaces in schools where students can apply their STEM knowledge, develop entrepreneurial skills, and gain experience in working with emerging and advancing technologies (Stream A)
  • STEM-related events and education activities delivered in partnership with industry for youth under 18 years of age. These will build capability and leverage off the skills gained by organisations who have previously participated in delivering innovation, entrepreneurship and enterprise focused education activities for young people (Stream B)

The objective of Maker Projects is to encourage practical skills, creativity and entrepreneurial thinking through the development of maker spaces and activities in schools and communities. This is with the view to reaching as many students as possible, including those in regional and disadvantaged areas.

If you would like to be notified of programme updates, please register your interest:

Register your interest

What support or funding is available?

Funding of $4 million over 4 years is available for:

  • Stream A - $3.2 million ($800,000 per year) from 2016-17 to 2019-20 to support the establishment of ‘maker spaces’ in Australian schools where students can apply their science, technology, engineering and mathematics (STEM) knowledge, develop entrepreneurial skills and gain experience in working with emerging and advancing technologies.
  • The minimum grant is $2,000 and the maximum grant is $5,000 per school.
  • Stream B - $800,000 ($200,000 per year) from 2016-17 to 2019-20 to deliver STEM and innovation related events and education activities in partnership with industry for youth under 18 years of age.
  • The minimum grant is $5,000 and the maximum grant is $20,000 per eligible organisation.

Who can apply?

To be eligible for Stream A, applicants must be a primary or secondary school that is registered with a state or territory registration authority.

Joint applications are acceptable, provided you have a lead applicant who is eligible.

You are not eligible to apply if you have received Maker Projects funding before under the Inspiring Australia - Science Engagement Programme Guidelines.

You should check the legal status of your school with your school principal or education authority before applying. If your school is not a legal entity, you must provide the details of your legal entity, which could be your education department, a school council or other governing body, in the application.

To be eligible for Stream B, applicants must have an Australian Business Number (ABN) and be one of the following:

  • an entity incorporated in Australia
  • an incorporated not for profit organisation
  • a Publicly Funded Research Organisation (as defined in the Programme Guidelines)

Applicants must be the lead applicant in a joint application with at least one industry project partner.

The lead applicant organisation must also:

  • provide confirmation that the project is supported, and that you can complete the project and meet the costs of the project not covered by grant funding
  • provide confirmation that an employee has previously attended, delivered, created or organised an innovation, entrepreneurship or enterprise education programme for young people (such as the Questacon Smart Skills Invention Convention).

You are not eligible to apply if you are:

  • an individual, partnership or trust (however, an incorporated trustee may apply on behalf of a trust)
  • a government or non-government primary or secondary school.

What are the eligibility criteria?

To be eligible for Stream A your project must establish a STEM-related maker space in your school and include:

  • the identification of an appropriate maker space at the school – either a dedicated or portable storage space
  • the identification of at least one staff member with appropriate skills/experience and drive to be the project lead (a Maker Project Champion) and be responsible for how the maker space runs
  • a plan for how the whole school will be encouraged to be involved in the maker space and how it will be sustainable beyond the life of the project
  • a minimum of $2,000 in eligible expenditure.

You can only spend grant funds on eligible expenditure. For more information on what costs are eligible, go to Section 4 of Schedule 2 - Maker Projects in the Inspiring Australia - Science Engagement Programme Guidelines.

To be eligible for Stream B your project must deliver STEM-related workshops and events:

  • that target youth under 18 years of age
  • where participants can work with technical experts, inventors, innovators, and entrepreneurs to gain practical knowledge and skills in design, technology, innovation and entrepreneurship
  • that encourage participation of youth under 18 years of age from towns and communities across the region and
  • that include local industry partners and other organisations from the region.

To be eligible your project must also include:

  • identification of an appropriate venue to hold the workshops
  • identification of at least one employee with appropriate skills/experience and drive to be the project lead
  • involvement of industry partner organisations, mentors or sponsorships
  • a project plan which includes the roles of the partner organisations
  • a plan for how the wider region or community will be encouraged to participate and
  • a minimum of $10,000 in eligible expenditure.

You can only spend grant funds on eligible expenditure. For more information on what activities and costs are eligible, go to Section 6 of Schedule 2 in the Inspiring Australia - Science Engagement Programme Guidelines.

How do I apply?

To apply for a grant you need to complete the online application at the I’m ready to apply tab.

If you are unable to complete the online application form, call us on 13 28 46.

How will you assess my application?

We will assess applications against the eligibility criteria in the order in which we receive them. We may ask for additional evidence to determine your eligibility.

The Programme Delegate decides which applications to approve taking into account the eligibility criteria and the availability of grant funds.

How will I know if I am successful?

If your application is eligible, and there are funds available, you will receive a letter indicating that your grant has been approved.

If your application is ineligible, or unsuccessful due to lack of funding, we will notify you in writing.

How will payments be made?

If your application is successful, you will enter into a grant agreement with the Commonwealth.

Under Stream A, if your school is not a legal entity, your legal entity will be required to enter into the grant agreement on your behalf.

The grant agreement will state the maximum amount that you will receive.

We will pay your grant funding as a single payment when the grant agreement is finalised.

We will make payments to your nominated bank account.

Key documents

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